From esports to
shipping products.
I got into esports first designing for teams, then running them. Somewhere in that process I realized what I actually liked wasn't the design or the admin work itself, it was solving problems for people. That's what pulled me into development.
I studied Multiplatform Application Development, and my final project was the proof I needed that I could take something from idea to working product on my own. One of the pieces of work I'm most proud of.
Wick Journal came from the same instinct. I trade, and journaling my trades was a mess: spreadsheets, screenshots, no real insight. So I built the tool I actually needed: something that saves time and gives real structure to the day to day of trading, not just a log of numbers.
What I care about isn't the code itself. It's the problem in front of me and finding the sharpest way to solve it. I'm still early in my career, but I bring more of a founder's mindset than most junior devs. I don't just build what I'm told, I think about why it matters.
Gaming, esports, trading, and whatever new skill I've decided to obsess over that month.