>about_

From esports to
shipping products.

How I got here

I got into esports first designing for teams, then running them. Somewhere in that process I realized what I actually liked wasn't the design or the admin work itself, it was solving problems for people. That's what pulled me into development.

Education

I studied Multiplatform Application Development, and my final project was the proof I needed that I could take something from idea to working product on my own. One of the pieces of work I'm most proud of.

Why Wick Journal

Wick Journal came from the same instinct. I trade, and journaling my trades was a mess: spreadsheets, screenshots, no real insight. So I built the tool I actually needed: something that saves time and gives real structure to the day to day of trading, not just a log of numbers.

How I think about work

What I care about isn't the code itself. It's the problem in front of me and finding the sharpest way to solve it. I'm still early in my career, but I bring more of a founder's mindset than most junior devs. I don't just build what I'm told, I think about why it matters.

Outside of work

Gaming, esports, trading, and whatever new skill I've decided to obsess over that month.